Published research

Artificial intelligence for cultural heritage

Two published studies show the data used, the role of AI and how results are evaluated.

Research case studies

AI within the project

2025

Borgo Storico Seghetti Panichi

Problem
Enable contextual questions while exploring historic architecture and gardens in VR.
Data
Laser surveys, drone photogrammetry, 3D models and building-related texts.
Method and role of AI
A language model answers questions entered through a virtual keyboard within VR.
Team contribution
Design and integration of the workflow from survey to immersive interaction.
Output
A VR application with explorable buildings and natural-language interaction.
Evaluation and limitations
User tests examine realism, interaction and accessibility, with interaction issues identified for improvement.

2026

Ars Modulandi 2.0

Problem
Translate Scamozzi’s architectural rules into reproducible parametric models.
Data
Descriptions, proportions and geometry from L’idea dell’architettura universale.
Method and role of AI
Language models assist Python code generation for Blender.
Team contribution
Formalisation of geometric rules and development of a Blender add-on.
Output
Parametric architectural components and inspectable, reproducible procedures.
Evaluation and limitations
Human checks of code, geometry and proportions; the study documents generation errors and limitations.

More digital heritage projects

Reconstructions, digital museums and information models in the laboratory archive.

Digital Library MANaM

Interactive learning paths and virtual reality for the National Archaeological Museum of the Marche.

Digital Library MANaM

Museum of the Via Flaminia

A digital museum connecting archaeological sites and evidence along the Roman road.

Museum of the Via Flaminia

Explore all projects

Research and collaboration

Contacts and collaboration

Museums, institutions, businesses and students: find the right collaboration route on our contact page.

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